Rogue Fantasy
About
Rogue Fantasy is a third person, hack & slash with a few Rogue like features, such as random weapons and spells.
Explore the open forest, delve into unknown caves, discover lost artifacts and fend off the undead army that stands (floats?) in your way!
Customize your character from an array of different weapons each with their own attacks and special move, and discover spells that perform a variety of different effects.
This game was created as a yearlong university group project, me and 9 other people worked to bring this game to life:
- Scott Andrews – Lead Tech
- Danny Bradley – Lead Artist & Environment Design
- Tom Griffin – Lead Design & UI Design / Tech
- Benjamin West – Quality Control & Particle Effects
- Thomas Shirley – Concept Artist & UI Artist
- Leighton Wenlock – Concept Artist & 3D Artist
- Zac Preece – Design & Tech
- Kirstie Browne – Character Modeller/Artist
- James Mitchell – 3D Environment Artist
- Ben Thomson – 3D Animator
Note: This game was made to be a demo and isn't finished, and due to university being over we have no intention of finishing it. However, I will fix any bugs if anything gets reported in.