0.00%
Tall Tale
Win a match with a single city.
0.00%
Turn of the Century
Advance an entire era in a single turn.
0.00%
Speed Walker
Win a match in 40 turns or less.
0.00%
420
Win a match on Hex Level 4 in 20 turns or less.
0.00%
Conquest Quest
Clear all of the barbarian Encampments to win.
0.00%
Mushroom Clout
Use a Nuke to destroy an Encampment.
0.00%
Old Dog
Upgrade an Ancient era unit all the way to the Modern era.
0.00%
Wall Done
Found a city on a tile with old barbarian walls.
0.00%
Collector
Draft 5 copies of the same card.
0.00%
Black Cat
Win a game on Hex Level 10.
0.00%
Raven
Win a game on Hex Level 5.
0.00%
Newt
Win a game on Hex Level 1.