Rogue Zombies
About
This game is a zombie survival rogue-lite, with heavy inspiration from Call of Duty's own zombie mode. It contains many elements taken from rogue lite games, including meta progression and procedurally generated content.
One can expect some more updates for this game over the coming weeks, including more weapons, additional maps, a perk system, and additional enemy types.
Rogue Zombies is built a bit on the skeleton of a much older project, Realm of the Dead, which can be found here: https://tylerdelange.itch.io/realm-of-the-dead. Over the last few months, I and a few others have worked to refine this gameplay loop into something actually worth presenting, which is where it is now.
To play, download the attatched file, unzip it, and run Rogue Zombies.exe.
Credits:
Tyler DeLange: Team Lead, Designer, Programmer, Viewmodel Artist/Animator, Level Designer
Gage Gayler: Programmer, Designer
Tristen Christiano: Designer
Jerrid Santiago: Designer
Resources:
Call of Duty Zombies: Sound Effects
Synty Studios: Many assets
DJMaeson: Arms viewmodel (https://sketchfab.com/3d-models/first-person-arms-e3c42c05b22944e5839deb8e003f09...)