RogueLikeAdventure
About
First project developed at the university. A primitive rogue-like in 2D with a simple preset random map. It was made with Unipro-unity and using royalty free and own-made assets.
Objective: Harvest 50 skull's souls to achieve your goal.
Project developed with Enrique Cortina Escudero. This is a practice not a finish commercial game, therefore expect some issues.
A - Move LeftD - Move RightW - Move UpS - Move DownSpace - Special AttackAlt + F4 to exitUp Arrow - Shoot UpwardsDown Arrow - Shoot DownwardsSide Arrow - Shoot at each side respectively