Rogue'n Roll reviews

Translated by
Microsoft from Russian
Product received for free In principle a good toy, not very beautiful, but the main thing-Tuo Mochilovo. It will have to be dented, that it to pass to the end, and then already to grind levels for 100% Achachivki. The Spawn is very fast. The Movement decides, as well as A12 with recharge and vampire and a nail-shot:) 7/10
Translated by
Microsoft from French
Product received for free if at the beginning the graphics can put off some, the fluidity and simplicity of the gameplay quickly take over. The weapon system and strengths and their diversity is sympathetic and adds an interest to the game. In the end it makes a good little game that will take a few hours for the 100% achievements and more if affinity. Still, I can't recommend this game at its current price. Enjoy the sale;)
Translated by
Microsoft from French
Product received for free good game friendly for those who like this kind of games. The try-hard is very present, but frankly this game is fine to pass the time. I hope there will be updates to add weapons and bonuses, but the one that allows to pass in 1st person made me laugh well. Only it's true that it's a little repetitive, but I have not been very far in the levels so I do not know what is in reserve...
Translated by
Microsoft from French
Product received for free super awesome! I had a little trouble understanding the bonus system at the beginning, and I still do not understand how to use the lunchbag... Maybe a little summary of the controls QQ part would be nice? Otherwise, I have a huge display bug in the menu, but this probably comes from a bad support of my CG (Quadro k2000m) I tried to lower the graphic quality without results. In any case I am a happy lombrik, thank you:P
Translated by
Microsoft from Russian
Product received for free Again the unfinished game goes to Steam under the guise of a full-fledged. This time the shooter with the top view, where you will have (in this sense "will have" from the word "suffer") in the scarce close and closed locations to shoot off constantly everywhere revived made in Paint 3D enemies, which from falling into them scatter on the cylinders , squares and spheres. Weapons vary in the degree of damage and rate of fire, but the profit from them no-you will still die, despite the presence on the maps points of health and protection. Enemies will overcome you in any case. Each level ends with the appearance of the boss, whose death opens the portal to the next level. However, clumsy enemies, despite the death of their boss, will continue to attack and defeat you. Does not dilute this game the presence of the similarity of the slot machine and a store of weapons. Limps in the game is not an implementation, and its meaning in general. Total: Well just a stupid game, which is not a place in your computer.