ROLL (Nicolas Zelv)
About
Guide a little lonely eye lost in a colorful and dreamlike world !
ROLL is a visual, auditive and relaxing game experience designed for tablets and mobiles. Guide a little lonely eye lost in a colorful and dreamlike world, using the gyroscope of your device.
ROLL was mainly designed by Nicolas Zelvelder and Etienne Karciauskas, with the help of Damien Mayance, Mathieu Bouchonnet, Quentin Gendre and Julia Clément.
The game is the culmination of a student project originally started in 2018 at the L3Di university. Thank you again to the teaching staff : Guillaume Boissinot, Erik Geslin, Emma Probert, Laurent Gosselin and Massi Belabbas.
Please follow us ! :)
Nicolas ZELVELDER (Game Design, Art, Programming):
- nicolaszelv.itch.io
- https://twitter.com/NicolasZelv
Etienne KARCIAUSKAS (Sound Design, Art) :
- https://www.artstation.com/etienne_k
Damien MAYANCE (Programming) :
- https://twitter.com/Valryon
Mathieu BOUCHONNET (Programming) :
- https://twitter.com/Eagleee_
Quentin GENDRE (VFX) :
- https://www.artstation.com/quentin-gendre
Julia CLÉMENT (Narrative Design) :
- https://juliaclem.itch.io/