RollerCoaster Tycoon World reviews

Translated by
Microsoft from Deutsch
Early Access Review Unfortunately (even if you approach the Game from the Beginning Neutral) you can't say anything good about the current "State" of the Game (even if it's an EA game), as it's just completely unplayable thanks to dozens of critical Bugs and unlike the Vorg There is almost no Content so far, although the Game has been in Development for a number of Years. Here are a few Enumerations of Bugs:-Visitors pay every entrance at the Entrance (no matter how high)-Visitors do not use Bänke/dustle/dustbin/First aid Station/Information-Visitors do not distinguish between cheap Burger Shop and expensive Restaurant (they accept The more expensive Price not)-Visitors leave the Paths-Visitors goat everything full-visitors can not orient Themselves properly (do not find the Toilet)-Roller Coasters with block system do not function properly with multiple Trains (the 2nd Train Always remains empty and hang)- Grow paths lagt (at least with wide Paths) and generally the Construction System is bent from paths and Roller coasters to complicated/inflexible bugbedding-Kaum Shops/Restaurants/rides (how about Game Stalls?)-cluttered Menu guidance (with more Content it will still be Worse)-Travel Statistics don't work-Financial Statistics as well-there's no Way to address Properly (building buildings around attractions)-just 1 Piece of music in different And partly gruesome bad styles-only 4 Themed Areas that have hardly any Content and are thrown into Dishplay in the Categories-Attractions sometimes look more like Kirmes than Amusement park-there is currently no amusement park atmosphere-you have to have every misplaced part individually Delete-Bugs that appear in the Menu and force the Game to restart-Animations of z:B. employees, Pass-through Blockers and buyable Utensils for visitors do not exist (Balloons, for example, are simply rigid Things on the Style)-etc. But I have to get one thing from the Game at least positively: The Approaches (especially Innovations such as restaurants, staff buildings, parking In front of the Entrance) are good! But there is still an enormous amount of Work to be put into it and a Miracle would have to happen in order to make the Game a worthy Successor, but I am happy to be surprised. The Game is neither a Beta, nor an alpha, more of a first sneak peak and I don't think the Game before Planet Coaster will be 100% completed either and this is probably also the Reason for early Release as Early Access: Main thing before Planet Coaster Appear to grab the impatient Players. And that can't be The Point of the matter so to deal with loyal Fans of the Series who have been waiting for a new Part for over 10 Years. It should at least have been pointed out that the Game is still extremely lost (even with the low Content) and had to greatly reduce the Price until the Game is technically playable and has content. So you only get all Interested Parties and drive the promising Concept against the Wall or has already let this go against it. I can only hope that you can really gas now and quickly spread and quickly spread and source qualtiousic content/bugfixes to save the Project. Dear Developers: Just Listen to the Wishes of the Community! The Things that are there should be tackled first before new busted Content comes in! The Baker does not Bake half-baked Rolls and then already skin the next Load in the Oven ... Otherwise, what I like is the Steam Workshop Connection. This could save the whole Game, insofar as the Developers do not manage to create reasonable Content and if at least the big Bugs of the visitor/Attraction-to-statistics are fixed. My Conclusion: Potential definite, Momentane implementation: Poor, Buy recommendation: Do Not buy before Completion!
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