Rorrim (itch) (Marc Gavanier)
About
- Move: WASD (English keyboards)
- Move: ZQSD (French keyboards)
- Move: Arrows
- Switch cameras: TAB
You control two characters: a black skeleton in a white dungeon and a white skeleton in a black dungeon. Moves of the white skeleton are mirrored to the black skeleton.
Each of the skeletons must reach an end area in the dungeon to progress to the next level.
You can interact with the elements that have the same color of the skeleton, it can have an impact in the other dungeon!
You can switch the two views in order to see on the other side of the level.
Global Game Jam- Jam Site: GGJ Toulouse TGD (Toulouse Game Dev)
- Jam year: 2022
- Theme: duality
- 20th Century Gaming: Your game's visuals are in the style of games from a device released before the year 2000.
- Stick Together: Make a game that revolves around grouping characters or objects.
- Unity 2020.3.26f1 is a real-time engine that helps creators to make cross-platform video games
- Marc Gavanier - Programmer
- Nicolas Treiber - Programmer
- xdeviruchi, 8-bit-fantasy-adventure-music-pack
- wulax, lpc-skeleton
- szadiart, rogue-fantasy-catacombs
Released under the terms of the MIT license. See LICENSE for the full details.
SourcesThe sources are available on Github