Rorrim (itch) (Marc Gavanier)

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About

  • Move: WASD (English keyboards)
  • Move: ZQSD (French keyboards)
  • Move: Arrows
  • Switch cameras: TAB
Context

You control two characters: a black skeleton in a white dungeon and a white skeleton in a black dungeon. Moves of the white skeleton are mirrored to the black skeleton.

Each of the skeletons must reach an end area in the dungeon to progress to the next level.

You can interact with the elements that have the same color of the skeleton, it can have an impact in the other dungeon!

You can switch the two views in order to see on the other side of the level.

Global Game Jam
  • Jam Site: GGJ Toulouse TGD (Toulouse Game Dev)
  • Jam year: 2022
  • Theme: duality
Diversifiers
  • 20th Century Gaming: Your game's visuals are in the style of games from a device released before the year 2000.
  • Stick Together: Make a game that revolves around grouping characters or objects.
Built with
  • Unity 2020.3.26f1 is a real-time engine that helps creators to make cross-platform video games
Credits Jammers
  • Marc Gavanier - Programmer
  • Nicolas Treiber - Programmer
Musics
  • xdeviruchi, 8-bit-fantasy-adventure-music-pack
Graphics
  • wulax, lpc-skeleton
  • szadiart, rogue-fantasy-catacombs
License

Released under the terms of the MIT license. See LICENSE for the full details.

Sources

The sources are available on Github

Platforms
Genre
Release date
Developer
Marc Gavanier
Age rating
Not rated

System requirements for Web

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Last Modified: Jan 31, 2022

Where to buy

itch.io