RUN! (itch) (Zain Bhandari)
About
Team Size: 1
Engine: Unreal Engine 4
Project Duration: 1 year
Estimated Hours (including preproduction): 400
This was the culmination of my 3 years at university, I've always wanted to create a movement shooter as it's a combination of my favourite genres (platform and FPS). One of the core pillars of the game is momentum and I wanted this title to communicate this to the players. I hope everyone enjoys this game!
You can see the design process and other games on My Portfolio