Rune Rush (wertolet, frodoTimBaku)
About
You play as a hazmat scientist, who needs to collect as many runes as possible before the ruins they stumbled into flood. But there are some enemies blocking the way up, and time is not kind to you as the water keeps rising. How long can you struggle?
Credits:
Wertolet - Concept, Main Code, Level Design and Art
frodoTimBaku - Concept, Character, Enemy, and Title Screen Art, Music and SFX Maker
Used tools and libraries:
* PixiJS for rendering
* Music made in Beepbox
* SFX made in BFXR
* Tiled as level editor
* PixiTiled - load maps from Tiled into Pixi
* Victor.js - vector processing
Used assets:
* Craftpix - Swamp tileset
* NYKNCK- Waterfall sprite
* JollyGengar- Wave sprite
* PaperHatLizard- Heart icon
* pzUH - Button sprites
Source code: GitLab
System requirements for Web
Last Modified: Apr 18, 2022
Where to buy
itch.io