Rune Warriors

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About

I built this little gem based on Sega Game Gear specs (except the non square pixel display and sound chip) It was a powerful little system.  I think given a large enough rom this game could actually have been built for the system in the 90's

  • CPU Zilog Z80 @ 3.5 MHz
  • 64 sprites max 8x8 or 8x16 <---this is what I modeled
  • 8 sprites per scanline
  • 12-bit color (4096 colors)
  • 16 colors for a global background palette
  • 16 colors for a global sprite palette
  • Each pixel of a sprite was a 4-bit value, so all 16 colors from the sprite palette could be used in a single 8x8 tile of a sprite or background tile

As for the sound the composer used famitracker with  VRC6 support (used by Japan's version of CV3)

Controls 
  • z- confirm
  • x-cancel
  • enter- menu
  • arrows move
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Release date
Developer
2D Knight
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 16, 2021

Where to buy

itch.io