Ruzar - The Life Stone reviews

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Ruzar-The Life Stone (v1.09) http://steamcommunity.com/sharedfiles/filedetails/?id=575133949 POSITIVES + beautiful Music in The Menu (sounds very much like Legends of Grimrock), but unfortunately also only in the Menu + German Lyrics (added with v.1.9) + classic Character creation by Scoring on different Characteristics (Strength, Constitution, skill, endurance, Intelligence, spirit, Luck) + good Sound effects (Wind, Thunder, crackle of Fire, chain Rattling in the Distance, Water drops, Monsters you hear before You can see them) + depending on The Ground and armor different step sounds + labeled Maps (maximum 30 Notes per card) + Locomotion possible in the Map view (which I have used very often) + Responsive NSC (e.g. Elora or Souls) which also give you Quests Can (unfortunately there is no NSC otherwise) + Secret Rooms (with mostly useless Treasures) + Binding Stones for fast travel + Load limit (see also under Negative) + exemplary support (if I report a Bug or suggest a Feature, this will usually be already a Day Later implemented in the next Patch, and the Developers answer within a very short Time to all Questions in the Discussion Area) http://steamcommunity.com/sharedfiles/filedetails/?id=575591781 NEGATIVES-except in the first Level the snow effects there is such a thing No more such in later Levels-no setting of The conversations, which are far too rare-no character classes, only three different Talent trees (Fighters, Villains, Wizards)-no special Abilities can be selected at the Beginning (which only goes from Level 5, which is right Fast goes)-not a Group, but on the road alone, which is probably the biggest criticism, since you can only try one of the three Talent trees at a time, and as a Fighter you probably don't get To see any Spells in the Game, which is why a Group would be much better-many Buttons cannot be freely recirable (which becomes a problem if you play with the arrow keys, because then you can't optimally prove the Turning left or right)-minimalist Staging-no Drag & Drop in the Inventory, so that you can't sort your Inventory yourself-no Inventory Sorting function-dungeon cards are not switchable, so you only ever see the Map of the current Dungeon-no Hunger and Thirst (as was often the case with Dungeoncrawlers)-increasing Load slows down the Character, which is very disturbing, and leads to That you can only increase Endurance, instead of simply not being able to move when reaching the Load Limit (as with Legends of Grimrock, for example)-Monsters can be easily easily easily taken with sideways steps or Forwards and Back Tricking, every Monster, even the Final Opponent (!)-too little monster Variety (in the first 15 Hours you only fight against Spiders, Flies and different Undead and later it doesn't get much better), in total there are only half a Dozen different Monsters The Undead simply vary their Weaponry-no really creative Intermediate bosses (which there are look the same as other Monsters, just endure something more and have no special Abilities)-Dungeons are almost completely empty-no destructible doors, Furniture, Boxes, barrels, or combustible Spider webs, or smunnable Piles of stones-constantly one searches for either keys, red or blue pearls, or broken Levers, several times without any real variety (no Creativity)-no special magical Weapons and armor (Also no creativity)-Skilltree only suggests freedom Because you have to invest a lot of Skill points in things you don't want to unlock the next higher Skills, which is very frustrating-no Replay Value, too Not with NewGame + Mode, as just the Opponents get stronger. http://steamcommunity.com/sharedfiles/filedetails/?id=575998108 FAZIT This Dungeon Crawler, which ended after 30 Hours, is neither creative nor finished. There are too many felt unfinished spots, negative Points (see above) and Repetitions. Ruzar is not approached by a Legend of Grimrock I or II. The missing Party does its rest. The Performance also collapses in various Places and there can be a savegame bug (happened to me once). If anything, this Game is only highly hard-edged Fans of Dungeoncrawlers to recommend, and even those are better advised with the two Titles mentioned above. No real Recommendation on my part. If you are interested in further Reviews of me, follow my Group.
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