Salem (dduckyyy)
About
Our game revolves around 10 year old Salem as he explores his home and uncovers the strange secrets of his home, starting with his basement.
The story has a focus on trauma and the lens a child has when experiencing and interpreting traumatic experiences.
Since this experience is supposed to reflect the feeling of a person looking in our target demographic is young adults and those who can empathize with Salem.
Our final product ended up being a vertical slice of what could be a much more expansive game, exploring more of Salem's house.