Samson had everything to be a winner on paper: an open-world action-adventure with brutal melee fights, intense driving, and a dirty, violent city called Tyndalston. Developed by Liquid Swords (ex-Just Cause / Mad Max team), it promised a raw experience close to Sleeping Dogs or a grittier GTA.
I went in with real expectations after the trailers. Unfortunately, after just a few hours, I had to stop. Nothing clicked. The combat and driving never felt satisfying, and the flow was off. It’s rare for me to drop a game this early, but I simply couldn’t continue.
It’s a shame because the premise was strong and the atmosphere had potential. Maybe it’ll work better for others, but for me Samson was a big disappointment right from the start.
Full French review:
https://rogueh24.fr/test-du-jeu-samson/
«Waste of time»