Saola: A Precursor to The Last One-Horn
About
Saola is a short, cyberpunk, narrative game about hacking into a corporation's servers in order to steal information vital to the survival of an endangered species.
This is the second of a triptych of games in The Last One-Horn cyberpunk narrative universe.
The first is Palladium, made using Twine.
The third (currently unreleased game) is The Last One-Horn, made using Unity.
It's recommended that you play the game in FULL SCREEN.
*If your game runs slow in Chrome, try running it in Firefox. Firefox is the optimal web browser for this experience.
Sound Track: Sci-fi Laboratory Ambience by Iwan Gabovitch under CC-BY 3.0 License with sounds by wolick, swiftoid, Diboz
More from this developer: https://johnvanderhoef.itch.io