Saola: A Precursor to The Last One-Horn

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About

Saola is a short, cyberpunk, narrative game about hacking into a corporation's servers in order to steal information vital to the survival of an endangered species.

This is the second of a triptych of games in The Last One-Horn cyberpunk narrative universe.

The first is Palladium, made using Twine.

The third (currently unreleased game) is The Last One-Horn, made using Unity.

It's recommended that you play the game in FULL SCREEN.

*If your game runs slow in Chrome, try running it in Firefox. Firefox is the optimal web browser for this experience.

Sound Track: Sci-fi Laboratory Ambience by Iwan Gabovitch under CC-BY 3.0 License with sounds by wolick, swiftoid, Diboz

More from this developer: https://johnvanderhoef.itch.io

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John Vanderhoef
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Not rated

System requirements for Web

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Last Modified: Jan 9, 2019

Where to buy

itch.io