Satanic Ritual Scene

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About

A satanic ritual scene I put together. There are no interactions, it's simply a walking simulator showcasing the environment. My assets are modeled with Maya and textured with Substance Painter. The concept started with a character I designed which has a techy body and a ritual like mask. I thought a theme of technology and satanic ritual similar to that of Doom can make a great environment. Needs a lot of optimization but with the limited time I'm satisfied with the result. But nevertheless, enjoy the final scene!

External assets I used:

Gothic statues: https://assetstore.unity.com/packages/3d/props/gothic-statues-169428

Lanterns: https://assetstore.unity.com/packages/3d/environments/historic/modular-medieval-...

Old lamp: https://assetstore.unity.com/packages/3d/props/old-lamp-95730

Skeleton: https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/skeleton-p...

Vegetation: https://assetstore.unity.com/packages/essentials/tutorial-projects/book-of-the-d...

Mary Statue: https://assetstore.unity.com/packages/3d/environments/historic/mary-statue-11752...

Battery pack: https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-battery-pack...

Horse statue: https://assetstore.unity.com/packages/3d/environments/fantasy/horse-statue-52025

FPS controller: https://assetstore.unity.com/packages/3d/characters/modular-first-person-control...

Rocks: https://assetstore.unity.com/packages/3d/props/exterior/rock-package-118182

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Will
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Last Modified: May 14, 2021

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itch.io