Scarlet Storm

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About

This game was made completely in C++ using Vulkan Graphics API! You are on a dangerous mission to fly a state of the art "Liquid Metal" probe to Jupiter to gather scientific data... The probe can rearrange itself to form a 

1. Propeller (Gain Altitude)

2. Glider (No Change, Default)

3. Spoiler (Lose Altitude)

The aim is to keep the probe centered with the green path circle which will keep on fluctuating

The up arrow changes the probe to Propeller mode and down arrow to Spoiler mode. Press nothing to remain in Glider mode

Avoid Obstacles and maintain your path as you rip through Jupter's Great Red Spot (one of the most intense storms) raging for the last 1.00,000 years...

And if you like it, or at least appreciate the countless hours of efforts put into it, then please rate the game. Remember, this is not your average "Unity" or "Unreal" game where everything is setup and ready. Everything was built from scratch in C++

Credits:

Jupiter Model / OBJ Asset: TurboSquid Purchase

HUD: Green/Red Circle: Vector-Stock Purchase

Remaining artwork are mine/internet (free)/programmatically generated

All the 3D Blender models are mine! 

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Developer
zoromoth
Age rating
Not rated
Tags

System requirements for PC

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Scarlet Storm screenshot, image №3554523 - RAWG
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Last Modified: Sep 9, 2022

Where to buy

itch.io