Scatterhoard
About
Winter is coming. *loud groan*
Lucky for you, it's still autumn! Prepare for winter by pushing and hoarding strange giant acorns around the forest.
Featuring a squirrel, cute but deadly owls, a day/night cycle, nyctinasty, pixel art graphics using the Indecision palette, a retro soundtrack, pumpkins and mushrooms.
This was made for the Great Autumn Game Jam 2021. It's the first fully featured game I've actually managed to complete and publish! I stuck to the optional palette and had a great time implementing the optional day/night mechanic, which ended up being one of the main mechanics of the game. I hope you enjoy!
Design, art, code, sfx and music all made from scratch by me. Fonts by the awesome Daniel Linssen.
Use arrow keys (or the on-screen touch controls if applicable) to move.
Press "R" to restart the current level.
to disable/enable sound and music, press S or M. You can also click on the corresponding icon.
* accuracy was measured in relation to a hypotetical reality where comically huge acorns that bury themselves after hovering and shining for a second are a thing.