School of Talent: SUZU-ROUTE reviews

Translated by
Microsoft from Italian
IT I apologize for not addressing users in English, but I prefer to speak correctly in Italian. ----Plot: Simply, the basics were good, but a poorly developed screenplay makes the vision very heavy and difficult to sustain. ----Character design: Like the plot, even this had good foundations, however the stereotyping has been brought to a much more obvious level, and for this, it is difficult to empathize with the characters. At the graphic level, meh, some characters are well conceived, but their realization and the relative placement in the scenes is not the best, not to mention that in the CGs many positions are identical (ignoring the nature, perhaps economical, of this choice), putting Highlighted the little commitment poured into this aspect. Almost good Dubbing, but little appreciated precisely by the graphics. The most "memorable" scene "is when the protagonist returns to Yuki to return the earring he had lost, and although in the normal scene (not CG) was absent in the right ear, in the CG instead the earring was present... I would have passed for a scene of little significance, but tripped over a graphic detail on which the plot itself lingins... I am unable to express my disappointment...----Design and environments: I find it difficult to express myself on this aspect, because the feeling that I had (and that at times has found confirmation) is that those who have dealt with the backgrounds, is limited to seek them in some Free-use library... Personally I have nothing against those who use these libraries, but the obscene way in which the manager has included in the same VN, backgrounds with obvious different styles made me twist my nose not a little: the shortage of funds to afford all backgrounds Personalized is justifiable, but the neglect behind it, no. I can Not deny that among the various backgrounds, there is someone well realized, but the doubt that I have previously exposed, prevents me to recognize the merits towards those who have dealt with the graphics. ----Soundtrack: Memorable tracks? In Addition to the song (I would say, rather pretty), not many... Mostly I found them "commercial" or "anonymous", sometimes poorly inserted in the context (like the track "sensual", during the parade of girls in yukata, inserted in those few seconds in the vain attempt to create a suitable atmosphere). ----Experience and impressions: I state that I had not started with expectations to a thousand, but as I proceeded, my experience has become more and more heavy: Osboleta interface, the game that sometimes crashed when I opened the section of the bailouts, the various Elements mentioned above, some parts not translated into English, etc.... Frankly, I would have been sympathetic if it had been a headline "in development" Early access, but here you have a product "finished" (probably had to be a VN to multiple routes, but the reason they stopped at one , remains a mystery...) and put up for sale, for a figure that I do not even think appropriate (luckily, I paid at a reduced price thanks to a coupon). The part, in my opinion, worst, was to visit the home page of the development team, and not see this title appear among their products: how can I bring respect to a work that even the same authors have decided to conceal, and that for more , is sold at a price not suitable for its contents? ----Therefore, for all the above mentioned reasons, I strongly advise against playing this title, if not for mere curiosity, and at reduced price.
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