SCS deORBIT
About
The slow paced, depressing, hardcore, survival experience you've always wanted!
SCS deORBIT is a non-linear, non-combat first person game with heavy reliance on exploration, a slight horror vibe, permadeath, limited saves and some puzzles. You wake up in a semi-destroyed space colony, power is out, oxygen is running low and you must make your way out by smashing, repairing, discovering alternate paths and improvising on the spot. Four story lines are intertwined but it is only up to you to discover what brought you here, and only up to you to get out alive.
Key features
Organic: Every solution is the right solution!
Challenging: Navigate, repair, survive an extremely complex environment filled with tools that can help you, and paths that can doom you.
No hand holding: The tutorial will tell you everything you need to know, but after that you are on your own.
Just right: 3 difficulty modes, each changing the game drastically.The small print:Physics based smoke and destruction on ALL platforms from HD3000 , R9 280x to gtx 980.
You can adjust the FOV without opening a menu.
No mouse acceleration or smoothing.
It is FPS unlocked so 30, 144 or 900, it's up to you.
The HUD in surround/eyefinity stays in the center of the screen.
Reduced HUD mode for more immerse experience.
Free updates, forever!
SCS deORBIT is a non-linear, non-combat first person game with heavy reliance on exploration, a slight horror vibe, permadeath, limited saves and some puzzles. You wake up in a semi-destroyed space colony, power is out, oxygen is running low and you must make your way out by smashing, repairing, discovering alternate paths and improvising on the spot. Four story lines are intertwined but it is only up to you to discover what brought you here, and only up to you to get out alive.
Key features
Organic: Every solution is the right solution!
Challenging: Navigate, repair, survive an extremely complex environment filled with tools that can help you, and paths that can doom you.
No hand holding: The tutorial will tell you everything you need to know, but after that you are on your own.
Just right: 3 difficulty modes, each changing the game drastically.The small print:Physics based smoke and destruction on ALL platforms from HD3000 , R9 280x to gtx 980.
You can adjust the FOV without opening a menu.
No mouse acceleration or smoothing.
It is FPS unlocked so 30, 144 or 900, it's up to you.
The HUD in surround/eyefinity stays in the center of the screen.
Reduced HUD mode for more immerse experience.
Free updates, forever!
System requirements for PC
Minimum:
- OS: Windows 7
- Processor: Dual Core 1.6 Ghz or better
- Memory: 4 GB RAM
- Graphics: GT 610 or better with MINIMUM 1GB videoram
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Load times depend mainly on your CPU's speed.
Recommended:
- OS: Windows 8, 8.1
- Processor: Intel 2500k or better
- Memory: 4 GB RAM
- Graphics: GTX 980 or better for 4k or multi-monitor
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Load times depend mainly on your CPU's speed.
System requirements for Linux
Minimum:
- OS: Ubuntu 14.04.1 LTS
- Processor: Dual Core 3+ GHz
- Graphics: GT 610 or better with MINIMUM 1GB videoram
- Storage: 2 GB available space
- Additional Notes: Make SURE you HAVE OpenGL 3.3
Recommended:
- OS: Ubuntu 14.04.1 LTS
- Processor: Intel 2500k or better
- Graphics: GTX 980 or equivalent for 4k or multi-monitor
- Storage: 2 GB available space
- Additional Notes: Load times depend mainly on your CPU's speed.
SCS deORBIT reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Reading reviews on this game I see that people spent in it 0.1 H, 0.3 h-and write that game-guano! Too hard, incomprehensible blah blah blah, give me a rail COD!!
For an indie project that costs 150 R the game gives us even more than we should!
Yes-it is difficult, but it is sometimes unclear what to do. But What did you want from the situation when you found yourself on a half-ruined space station?!? Red Carpet to the rescue shuttle?!?!
So do not play and give the game a chance! In The game there are minuses-this is unclear control. But the oppressive atmosphere of loneliness and fear that will soon end oxygen is also present. And This is a definite plus.
Who is interested-my first emotions from the game https://youtu.be/FXLpCEV5tC0
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I would buy this Game again but have to confess I wasn't sure on that Point in between. After more than 70 Hours, however, I draw a positive Conclusion.
Who is this Game for?
-For Space Fans.
-For Survival Fans.
-For Players who like to puzzle and do not give up even despite Situations of prolonged Helplessness (Frustration tolerance).
-For Players who don't mind an eerie Atmosphere.
What I liked:-3 different levels of Difficulty Adjustable (the lightest was hard enough for me).
-There is no caum/, a Description of how to play this Game. You have to figure it all out for yourself (there is a scant Guide for everyone else). I drew a simple Map because you are almost in a Labyrinth. That's what I found befitting the survival character of the Game.
-The Game entertained me for many Hours.
Outstanding Customer Support. I received Answers to my Questions within a useful Period of time.
-There are several end scenarios.
What I didn't like:-The Tips displayed during Loading Times are not all understanding-friendly.
-The Hardwean requirement is quite high. You May be able to tailor them to your PC more optimally than I have been able to.
-The fragmented Story is hard to understand for People who don't know English very well (lack of Foreign Language support). I temporarily had my dear trouble.
-Whether all Puzzles make Sense, I leave it (not necessarily for me).
-There are still game Reactions in a few Key Points that are either not logical or error-prone in Programming.
-If you die in the Game, you have to start all over again. Ream hardcore, Folks! All gone! At the Beginning of the Game you need a lot of Time to find your way around the Game at all. If you have to start anew after 10 Studs, the Frustration is pure! You'd have to let the Player choose for himself whether or not he wants that difficulty. Especially at the simplest Level of difficulty.
-The "positive" Ending is somewhat disappointing. After all these Hours, you almost want a Reward. Unfortunately, in my View, this is not necessarily the case.
Even though the negative Points are in the Majority, after all the Time invested, the Knobble and Puzzles, the Feeling of having finished the Game successfully is very good. That's why this Game still gets my Recommendation.