Season's Beatings reviews

Translated by
Microsoft from Spain
Product received for free Funny, as it is described, a Hotline Miami in first person, but this is much more difficult, because they believe it or not, the simple fact of being in first person makes it very complicated, you must die several times on each map OF LAW, unless you are a super human, since you will not know how many enemies are behind each door and what weapons they have, however, is very entertaining.
Translated by
Microsoft from French
Product received for free in the appearance of a fairly basic independent game, season's beating still seems to have a pretty nice style that explains that this game might work well. I thought the developer had written this referral from Miami hotline to try to soften a few pigeons fan of the license, and it must be confessed that I was wrong, that indeed the game looks good as a Miami hotline like 3D way. At least on a few points, but not on others. Indeed, the character moves quickly, maybe even a little too quickly that makes it completely incontrolable, and that therefore, we do practically all the time in the pipe-breaker, I explain. Basically, the speed goes wrong with this FPS style, there is always a time where we will miss one of the guardes, and immediately blow the mouth. Honestly, I've already done speed run on the hotline games, as much this game is a real nightmare. The vision of the first person is certainly, much more immersive, but also unplayable. I like the die d retry but there is still quite different, we die in a loop but without the hope of being able to finish the level, the determination is quickly demolished by a certain frustration. The causes are many: firstly, and it's pretty silly, but it really lacks the use of punches. You can swing your empty weapon in the head of the hand man, but you have to hurry to pick it up before you gut yourself at the speed of light. Another completely dumb idea (sorry but), the character holds the ability to jump as a kind of werewolf on the enemies... Yes I put 3h to discover this feature by pressing the space key by accident, frankly no use in there: you jump on the enemies, he stays ashore a few seconds before rising as if you had thrown a weapon. Finally I have to tackle the ultimate weakness of this game: the lack of music. Basically, the soundtrack will make it crazier than the game itself, it's an old absolutely shabby rock remix. To play, I advise you to have games like hotline Miami 1 & 2 or even Riskers... With the music of these games, I promise you that the game becomes much nicer. In short for now it's not terrible, it's not worth €10, not even €5, but there is the potential and I think I would probably come back in the next few months to review this. Still, I also specify that the developer is someone who does not accept the suggestions too much and who thinks that his game is perfect like that.
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