Second Samsara
About
Controls:
Space/Enter: End turn
Numbers 1-3 to select weapons.
Left click: Select a unit to control it / fire at enemy with the selected weapon.
Right click: Move selected unit to valid tile.
Unless the allied unit is magic-locked: The top-most "lock description" can be clicked to unleash the spell that he/she is currently thinking about. Some spells may or may not require not having attacked already.
Can be played entirely with a mouse.
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Three worlds had different ideas of what heaven would be like. These ideas were founded in what they couldn't have, or known as the "locks". They are:
Magic: Cannot mold matter to willpower, or "cast magic".
Force: Cannot use industrial age machines.
Skin: Animated Skeletons. No nor flesh, muscles nor organs. This lack allows them to easily add in cybernetics, though they are still brittle.
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No sounds for the moment.