Sector Six reviews

Translated by
Microsoft from Deutsch
The Game itself is not badly done. The biggest Problem in my Opinion is the missing Tutorial. At some Point you can't keep playing because you have too many Parts of The Spaceship. The no longer needed to delete it is more than difficult, because here only something is undefined. Nice if the Programmers know their way around. For an Average Gamer too complicated. Designing the Ships could be a bit more elaborate.
Translated by
Microsoft from French
Product received for free early access review looks promising. Too bad we can only play with the mouse to control the movements (unless I missed the option). The tutorial seems to me not complete and the lack of translation makes nothing easier. Not interesting enough to my taste to motivate me for the moment to re-map all the keys so that the game is really playable. I recommend because even if "mayonnaise has not taken" with me, I see the potential.
Translated by
Microsoft from Deutsch
U like Shipcustomization like lego and fair but challenging Gameplay ( depends on equipment and loot-rng) then u are right actual for 2,04 euro ... must have. Still played it only 2,9 hours, but that in one run and longer runs will follow for sure. Graphics: 10/10 (if u are ok with pixel-look what iam) Gameplay: 10/10 (looting building shredding enemys with new creations.. soo satisfiyng ) Hardware needed: A Toaster or ur old calculator Bugs: Only enemys which look like ones XD My Advice: Just buy it and have fun
Translated by
Microsoft from Deutsch
Can only recommend it, it is a Sidescroller that somehow reminds me of Diablo. You control a Spaceship that collects loading Points, ascends in Level, receives random Prey and continues to improve its Ship. The higher the Level of the Spacecraft, the more Parts you can install, the Ship practically grows with your Progress. Later there is the Possibility to make the Parts look different in order to make the Ship look to your Liking. The End of the Story seems a bit loveless to me, but after that it is not over for a long time, the Story can be played 2 times with a higher Level including stronger Opponents. There is also the Possibility to create your own random Worlds with specially chosen Levels. This is good for People who don't want to play the Story again, but still want to go up in Level, because there are only experience Points if you are maximum in the same Level of the Worlds as the spaceship. For example, there are no Experience Points if the World is Level 50, but you yourself are already Level 51. I would like to emphasize in particular that the Developer is very active in the Forum and still continues to improve the Game or correct Errors. Top I can only say