Seed of the World
About
Introduction:
This game was created by someone with no prior game development experience. The goal was to create an ambitious RPG game set in a fictional world of swords and magic and embark on an adventure in the continent of Palembar.
Many Classes to Play:
You will explore the world and yourself during your travels. We offer over 130 classes (with 300+ in the full game) to choose from, ranging from front-line warriors to chefs or miners. Some classes have similar playing styles, while others require skills or luck that can only be discovered through exploring the continent of Palembar.
Choice Matters:
On your journey, you will encounter multiple paths and storylines to choose from. However, you must keep in mind that you are only one player in a larger conflict, and at times you may be swept away by its current. So, what choices will you make?
Available Content in Early Access:
50% of the game's storyline
130+ classes with complete skills in tiers 1-2
75% of the Palembar continent ready for exploration
Roadmap for the Game until it Leaves Early Access:
Short-Term Goals:
Weekly bug fixes and balance adjustments
Medium-Term Goals:
Monthly updates that add new classes, weapons, armor, and monsters.
Long-Term Goals:
6-10 months after release, the game will exit Early Access with the following:
All 300 classes with skills and weapons/armor
All exploration areas open
The full game story
Lots of side quests
Unique bosses and monsters
Increased flexibility and variety of options
Improved graphics and effects
Goals Based on Sales:
200 sales: new monster art
400 sales: new monster and NPC art
600 sales: new monster, NPC, and background art
800 sales: new game art
1000 sales: new game art and music
***The game was released in Early Access to gauge the direction and potential of this game genre. Currently, the game's artwork is from RPG Maker and third-party sources. If the game receives positive feedback, the assets will be modified to be more unique.
This game was created by someone with no prior game development experience. The goal was to create an ambitious RPG game set in a fictional world of swords and magic and embark on an adventure in the continent of Palembar.
Many Classes to Play:
You will explore the world and yourself during your travels. We offer over 130 classes (with 300+ in the full game) to choose from, ranging from front-line warriors to chefs or miners. Some classes have similar playing styles, while others require skills or luck that can only be discovered through exploring the continent of Palembar.
Choice Matters:
On your journey, you will encounter multiple paths and storylines to choose from. However, you must keep in mind that you are only one player in a larger conflict, and at times you may be swept away by its current. So, what choices will you make?
Available Content in Early Access:
50% of the game's storyline
130+ classes with complete skills in tiers 1-2
75% of the Palembar continent ready for exploration
Roadmap for the Game until it Leaves Early Access:
Short-Term Goals:
Weekly bug fixes and balance adjustments
Medium-Term Goals:
Monthly updates that add new classes, weapons, armor, and monsters.
Long-Term Goals:
6-10 months after release, the game will exit Early Access with the following:
All 300 classes with skills and weapons/armor
All exploration areas open
The full game story
Lots of side quests
Unique bosses and monsters
Increased flexibility and variety of options
Improved graphics and effects
Goals Based on Sales:
200 sales: new monster art
400 sales: new monster and NPC art
600 sales: new monster, NPC, and background art
800 sales: new game art
1000 sales: new game art and music
***The game was released in Early Access to gauge the direction and potential of this game genre. Currently, the game's artwork is from RPG Maker and third-party sources. If the game receives positive feedback, the assets will be modified to be more unique.
System requirements for PC
Minimum:
- OS *: Windows 7/8/10 or Mac OS X 10.8+
- Processor: Intel Pentium 4 2.0 GHz or equivalent
- Memory: 2 GB RAM
- Graphics: Graphics card that supports DirectX 9.0c and 1280 x 720 resolution
- DirectX: Version 9.0c
- Storage: 824 MB available space
Recommended:
- OS *: Windows 7/8/10 or Mac OS X 10.8+
- Processor: Intel Core i3 2.5 GHz or equivalent
- Memory: 4 GB RAM
- Graphics: Graphics card that supports DirectX 9.0c and 1280 x 720 resolution
- DirectX: Version 9.0c
- Storage: 1 GB available space