Selenon Rising reviews

Translated by
Microsoft from French
Selenon rising is an interactive science fiction adventure first of all, you have to know that the story is cut into different episodes. Aliens have attacked the Earth. They made a massacre and they won. The Earth is now ruled by a centralized government reporting to the aliens on the moon. There is a special police with psychic powers (mutants!) and you play Violette, one of those police officers working for the Government of collaborators. Violet has the power to read emotions in an individual. You're investigating! Selenon rising is not an interactive book, even if it looks very much. With its mini-games (and Yes, there are mini-games), Selenon rising is positioned as an adventure game with large interactive elements... which is the feature of adventure games, isn't it! http://steamcommunity.com/sharedfiles/filedetails/?id=695713227 to discover a more complete description of the game and some screen jacks of Selenon rising, go to my site. [www.graal.fr]
Translated by
Microsoft from Russian
I can not say that this is the most ingenious game, or even the most ingenious visual novel of those with whom I had to face... But it still clings to something. There is something real in this story. Some kind of piercing, which even despite all the flaws makes you continue to plunge into it. In Short: In this game there is a SOUL)) If to speak more dryly and specifically: + Atmosphere. The Combination of classic Nuar detective and space fiction-an uneasy task, but the developers coped with it masterfully. The Sensation of inviting and frightening riddles is not lost until the very end. + World. /Something definitely reminded me of Arthur Clark's "End of Childhood"/Extraordinary and authentic at the same time. The same rebels are several organizations only in the frame, they differ in methods and goals, and actively rodents with each other. Again, the "struggle for the freedom of humanity" is not the only meaningful option. + Characters. Really complex and multifaceted-even if the first meeting seem flat and one-dimensional. Actually, everything as in life) I Underline: "Complex and multifaceted" means "complex and multifaceted" and not "all-rare Freaks")) Especially the colleagues of the GG-but even episodic characters have interesting traits and make themselves believe. + Interrogation Mechanics. Makes You believe you're really questioning. To Split the suspect "method Tyka" will not work (yes, I tried), the game makes you think, remember all the facts, to go through the evidence... In short, the process is difficult, but when it is possible to get to the truth-you feel real bliss)-Incomprehensible muddy with the preservation. In The course of the interrogation... Which is very annoying, because it is the only moment when you can "lose", so for the first time Auto-Save Some very obscure, how it works-I still did not understand. -No fast-forward button. A Quarter of an hour scrolling the game, and clicking on the Enter key... Hmm, combined with the previous paragraph it introduces in a state of uncontrolled rabies)-Some plot moves are fairly formuler and predictable When Blue confesses GG in love, and she does not have time to answer him-immediately arises an unfeeling that his TRAGIC DEATH awaits soon. And So It is Shorter: In: What revevshit, pros or cons? A: Definitely the pros In: Play or not play? A: Of Course, play)
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