Sempiternal (itch)

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About

Synopsis

The kingdom of Alavon won the last world war through the power of the adept, magic wielders blessed by the Goddess Alfrea.  Forged in an alliance with the neighboring mage nation Hrelda, they decimated their foes with Hrelda's Hallowed Order, a league of holy knights. With the dust settled, the Hallowed would serve Alavon in peacetime by being its protector. Until the day they all went mad. 

Aarlin Rein, a member of the Order, flees with his life. On a small boat with his friend Kara, the duo escape Alavon as convicts, hoping to start a new life. Yet the fleeting calm is shattered when their past comes to find them. A shadow is looming over the lands of Agrad, uninhibited and sprawling. Left unchecked, all will be consumed in darkness. 

Features

  • Amazing art from the talented Low and Ateliae.
  • Music by Schematist.
  • A cast of LGBTQIA+ characters.
  • A dark, story driven narrative with an emphasis on characters.
  • Through the alter system, each core ability in the game can be changed to suit different playstyles. Mix and match with other characters to create deadly combinations!
  • Strategic combat that will call on you to mix defense and offense, or perish!

Content Warning

This game contains:
Use of alcohol
Physical and mental harm
Strong themes/Some strong language

This game does NOT contain:
NudityThis demo does NOT contain:
Blood

Developer Notes

Thank you so much for checking out my page! This is my first attempt to create an RPG, and I've been diligently plugging away at it since last year. As of now, you can play the first 20-25% of the game that should take anywhere from 4-7 hours. It is a linear, story based RPG experience. I'm looking forward to hearing your feedback!

Please save early and often. If you encounter any bug that prevents you from proceeding, save as best you can and leave me a comment. I will be taking a break from development for the next two weeks to recuperate, absorb feedback, and be available to fix any bugs that present themselves. 

The file size is quite large for an RPG Maker game, I'm aware. That's because I'm essentially finished with the game. The skeleton of it anyway. I need to polish, balance, test, and add things over the next few months.  I didn't want to publish a demo until I was pretty much finished with the game, and I'm nearly there. :)

Enjoy! Any donations will go straight to buying assets to make this game better. 

Talented Artists! Check out my commissions page. I'm looking for all the help I can get to polish this game up! I will be adding a few more items over the weekend. I need help with custom: Boss HP Bar, main menu background,  static scene drawings, battle UI, and more. 

https://forums.rpgmakerweb.com/index.php?threads/paid-art-mapping-mz-updated-2-1...

Change Log

9/20/20 - Changed some screenshots, reduced project file size.
9/20/21 - Filled in the dialogue boxes more thoroughly, reduced wait time between most conversations. I have not tested any of these changes yet, but they looked fine in the message previews. Let me know.

9/20/21 - Minor changes to skill descriptions/alter skill descriptions. Minor typo/bug fixes.

9/21/21  (available with version 3)

  1. Reduced boss HP slightly, reduced mountain pass monster's HP slightly.
  2. Reduced Mana-Infused Wolf's attack power slightly
  3. Increased gold acquired slightly, reduced potion cost slightly. Items are required early on, this should help to alleviate healing issues.
  4. Hreldan Mage's magic attack reduced slightly.
Platforms
Release date
Developer
Reinarc
Age rating
Not rated

System requirements for PC

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Last Modified: Feb 22, 2021

Where to buy

itch.io