Senseiless
About
Senseiless
is a game created for reaction time analysis for Aalto University's Game Analysis course by Jesse Nukarinen.
Controls Blocking by defaultUP and DOWN arrowkeys to block everythingBlocking in [Up and Down] modeUP to block up, DOWN to block down
The game features 4 different types of rounds, each with two extra modes. The idea is to react and block the foe's attack as fast as possible. The game includes a highscore list for each round type.
Rounds:
1. Blind and Deaf - The round has no audio or edge of screen visual guidance other than the enemy animation
2. Blind - The round has no edge of screen visual guidance other than the enemy animation. The round does have audio.
3. Deaf - the round has no audio. The round does have edge of screen visual guidance and the enemy animation.
4. Default - The round has audio, edge of screen visual guidance and the enemy animation.
Modes:
[Up and Down] / [ ^ v ] - The enemy can attack from either up or down. You have to block from the correct side, making the round more challenging.
[Sudden Death] - You have limited time to block the attack. The time decreases as you get a better high score for the round, making the round ever more challenging.