SEPTEMBER 1999 reviews

Translated by
Microsoft from French
September 1999 is the 2nd game of "98Demake" to be available on steam. As in OK/NORMAL, he wanted to take us away from the country of the bisounours, with a dark, simple and Gore universe. But like OK/NORMAL, the graphics of this game are extremely important, using graphical tricks. This game is meant primarily as a technical demo of the creator, or as a story in which one is more spectator than actor. It is difficult to explain the game due to its very short duration. Without pause, it lasts 5 min 30 seconds (it closes automatically at the end). However, this is an interesting experience as well as Visual and auditory. But this game does not represent a real video gaming experience. I recommend it because:-it is free-not heavy-fast-interesting 1 or 2 times.
Translated by
Microsoft from Deutsch
SEPTEMBER 1999 Bin really surprised. A Run Takes about 5min. You can move in 2 Rooms and after a short Time it turns black. (Timelapse) It's been 20min, for Example, and the Spaces have changed. (Something happened) https://steamcommunity.com/sharedfiles/filedetails/?id=1559618355 + Graphic Style from VHS – Quality I think is good. If I Haven't seen in a long time, I don't have a VHS-VIDEO Recorder but unfortunately no more Cassettes. ;D + Sound is very realistic, at least the 3-4 Things you hear. + Free o Musste Start it 2 times because I didn't really notice the End. No achievements Conclusion The End leaves Room for Speculation. Why and Why This might have happened. No matter if you have time. Have fun........
Translated by
Microsoft from Deutsch
Finally a Game which really has atmosphere. The Basic Idea behind it, that to represent whole as a VHS footage found recording, pleases me very much personally. This builds up the Amtosphere over Time more and more and you really get the Feeling of being constricted and crushed by the Environment. This is what Psycho-Horror is what makes you and not just such a Jump-scare or Runaway dreck. Such Rubbish is really enough and Innovation = Misrepresentation. Unfortunately, the whole thing is very short ... Would be great of the Developer (if he has the Ideas and Possibilities) to make it at least a Game that has about 1-2 Hours of Play. I also hope that not any very Developers come up with the Idea to dirty this Basic Idea by turning the sort of Thing into a Jumscare dirty and publishing one Game at a Time on various Pages! Finally, I would like to mention that this Game really plays a little with the Psyche, which I like very much. This is what can bring you a certain Fear and not, as already mentioned, ends in a constant Running Away and Hiding.