SFX Shooter project

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About

# Game
The game is a demo from my framework project in Unity to build shooter games. Not much thought in game design, so the levels and models are pretty raw and basic.

The stages for the prototype were made exploring the rail shooter game play. 
Only in the last boss stage you will be able to play in a free mode (3D freedom), in a small chamber you have to destroy the reactors of the mothership. 

# Weapons
You have a double laser as a default shot, a charged shot and a guided missile.

# Controls
Its a control pad based game at moment to give a better gameplay.
Keyboard is ok, but don't expect much. No mouse, its only for menu access.

# Prototype 
It is a little PoC (proof of concept) of my framework project, trying to create a easy way to improve game development in my future projects, it consists of:
1.Main Title
2.Options/Configuration
3.Aircraft selection (3 with no difference in gameplay)
4.Small how to play
5.Stage #1
5.Boss - ROB
6.Stage #2
7.Boss - Mothership
8.Ending
9.Short cutscenes between the stages.

# Bugs
Must be one here and there, but it is playable with no problems.
Also if you have a control pad and don't work, let me know. Comments and reviews are very welcome.

#Version
Red demo no bgm version .

Platforms
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Release date
Developer
daugsc
Age rating
Not rated

System requirements for PC

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Last Modified: Dec 7, 2020

Where to buy

itch.io