Shader Suite

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About

This project is a showcase of eleven custom shaders, made in the process of developing skills in Unity's universal render pipeline and HLSL coding for computer graphics.

The project is comprised of three main areas, separated into scenes. First is the Full Layout scene, which shows at least four examples of each shader as materials on simple meshes. Second is the fly-through scene, which is the application of one specific shader expanded further than walking controls allow, and is a scene of infinite cubes. Lastly is the showcase scene; in this area, there are a few examples of most of the shaders on more complicated models to best show the full effect of each.

This project was undertaken over about six weeks part-time and includes eleven custom shaders, three environments, and five custom models.

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Kamenjimu
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Last Modified: Oct 31, 2022

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itch.io