Shadow Legend VR reviews

Translated by
Microsoft from Deutsch
Product received for free In Shadow Legend VR we save the World from Evil (tested with the HTC Vive) To do this, we take on the Role of Grandmaster and have to face Various Enemies as well as solve puzzles. Our Job is to defeat the Villain Lord Aderoth and his Henchmen and free the World from The Darkness. After we are briefly introduced to the Control, it also starts directly. At the Beginning we look around our Castle, collect a few Runes (are needed at the Dealer for higher-quality Weapons), feed a Horse or have a Dog hollow sticks. In addition, we can practice with the Bow and get further acquainted with the Control. But the peaceful Atmosphere is deceptive, which soon we have to beat ourselves with dark Journeymen and our Adventure begins ... As the Game progresses, we take advantage of many Of the OPPORTUNITIES VR has to offer. The Combat System works well. In The Melee with the Sword, we have to actively block and parry. If we have weakened the Opponent we can knock his Limbs or his Head off. At the Latest here, man knows that the Game is not suitable for Children. On Melee Monkeys there are various Swords with special Characteristics such as Enemies ignite or freeze, or an Axe whose Axe head can be Fired. We can Buy the Items from Retailers against Loot, which we collect and sell on our Travels. The Long-distance combat with Choice of bow Or crossbow/9 pistol also works well. However, the Arc does not feel as good as some of the usual from some other Games, but the Aiming works out flawlessly. These Weapons, too, come with frost and Fire effect. Last But not Least, we still have the Magic Stick. We charge This by collecting Magic with the free Hand and then transferring it to the Staff. This allows us to shoot down 2 magic Charges. These can poison or electrify Enemies, for example. In addition to the Fight, we have to solve various Puzzles, climb around, balance and more. If you really want to solve every Puzzle, however, you should have a good Command of English. But you can play through the Game like that, of course, missing the Story and some written Puzzles. The other Activities are well resolved. At the Dealer we put our Loot on the Counter And get a Purse served, we can forge and sharpen weapons and interact with many Things. We Store our Loot and Things like Healing Potions in a Chest. This is displayed directly on our Belt and can be easily grabbed from there. This is a very good Solution for our Crum and Second Roll, but I would have liked with easier Access to the Healing Potions. As a special Bonus, we can also conduct the Dialogues with the NPC. All you have to do is activate Cortana (who wants to). Then we simply read out the Texts for Communication with the Retailer and others. The Graphics of the Game have really succeeded and make a very good Impression. The World is created with great Attention to Detail, the Lighting Effects look great and everything looks very lively. Only the Faces of the NPC, but this is more noticeable, because the Rest looks so good. As an Opponent, there is both Nah and Long-distance Fighter, a Between and an End Boss. The Fights are all well implemented, only with the Final Opponent I would have liked more Variety. Besides, it would have been great if you could go back to visited sections, the Grinding of the Sword brings, for example, a Damage bonus, only you don't get into the Forge Later ... With a Total Length of 5-6 Hours, the Game is definitely recommended for the Prize. Personally, I really liked it. Greeting Ziffi Ziffi's Game tips as Curator: https://store.steampowered.com/curator/5837414/
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