Shadow Ninja: Apocalypse reviews

Translated by
Microsoft from French
Here we are dealing with a runner that could have been a Tablet game, if not that it has the peculiarity unlike most modern runners not to be random (Note: this possibility is available via the DLC "endless" which adds the random generation to j EU). So we are necessarily dealing with something quite short, and that can sometimes afford to be relatively unfair, with hidden obstacles that bring a little die & retry (relatively uncome) to the whole. This is a runner so the gameplay is pretty basic, so the basic game has 50 fixed levels, we will note some additions to the level of obstacles here and there on the first half of the game, and a curve of difficulty which if it is globally increasing can undergo unequal levels too. It's a pity because graphically there was a semblance of Visual research, and even a draft of background, but too poor gameplay and not enough reactive controls lead to this title that would play better on mobile. The genre of runners is also particularly prolific, it is preferred to other titles that will include the random generation by default, which is still the minimum for a game of this type.
Translated by
Microsoft from Deutsch
"Shadow Ninja: Apocalypse" an automatically scrolling Runner. There's not a Lot of History in this Casual Game. Evil Fog has surrounded people and Created Chaos and Hostility ... Well. The weak Historical Assertion is told quite nicely, but very briefly by a small Comic. Through numerous Levels, it is now necessary to maneuver one's own automatically running character over Bridges, Abysses or circular saws, to avoid opponents and their Projectiles, or to destroy them by Sword-stroke or Throwing Shot. In The process, Enemies can withstand only one or more Attacks. Game Mechanically, it essentially boils down to a Three Buttons Game: Jumping, Sword, Throwing Weapon. Very simple but in principle quite entertaining and quite challenging. The graphic aesthetic, with its Shadowy style in front of cubled City Backdrops, is simple but still atmospherically apt. Here you can hardly complain what you have to do about the Sound Generve, which wants to call Itself music. All in all, actually an amusing little, simple gameching that would well have deserved a Recommendation. However, with a big Problem: Every now and then the Jump Button is apparently not detected. In addition, the Character tends to remain strangely hanging on sloping Surfaces. And partly Hitboxes are also inaccurately set. This makes a really nice Game a fruit machine Quickly, especially on the higher Levels and the Fun goes fluttering. And that's probably because of the inaccurate PC porting of the touchscreen play. Rating: 6/10 Atmosphere 3/10 Story 6/10 Graphic 2/10 Sound 4/10 Game Mechanics 5/10 Balancing 5/10 Game Pass Conclusion: Go ahead an ' jump! Jump! (Van Halen) 5/10 Overall
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