Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"Shadows 2: Perfidia" is an Indie First-Person Horror Game.
We start in an Office Building. Strange Things happen. The Light falls out.
Our Task in the 18 small Levels is to reach the Exit/Elevator, which leads us to the next, usually the same or very similar structure. The Levels are divided into two by nine, where we experience the same Situation with two different Characters. Most of the Time we find Pieces of Paper with Messages or Hints. Often we find Keys, every now and then we also have to gather the Code together into a Number Lock. We are always disturbed By enemies, indefinable Monsters, in which a Contact ends lethal for us and sends us back to the Beginning of the Level.
The Puzzle design is very typical of the Genre, but quite varied. At one Point, for Example, we need to control a small Robot to get to an Item or Numbers on Slips of paper need to be added up. The Puzzles are never really difficult.
The opponent is much more unclear. It often remains unclear how we could have avoided the Death that occurred to us. Much Remains cryptic.
Even technically, the Game isn't exactly bug-free. The most fun thing is to close a Door when the Opponent is in the Door frame. Then it gets stuck to the End Of the Level, it is stuck right in front of your Nose and blocks the View.
The Game is not long, not really difficult, actually typical standard indie horror merchandise. The below-average Unitygraphics do nothing more than do their Job, but the Sounds have succeeded atmospherically. In its Category, the Game is solid, with good Ideas, nice Jumpscares and quite good Atmosphere.
Rating: 7/10 Atmosphere 6/10 Story 6/10 Graphic 7/10 Sound 5/10 Game Mechanics 5/10 Balancing 6/10 Game Pass Conclusion: Good indie horror.
6/10 Overall Rating
Translated by
Microsoft from Spain
Microsoft from Spain
Shadow 2: Perfidy achieves its half-purpose. There is No denying that it is an excellent delivery of psychological terror and that knows how to build a basic but well-argued plot for the three characters we handle.
However, does not achieve as I mentioned previously its mission completely, we understand that this type of video game bets everything to the "Jumpscare" that we know well to the first minutes, but then to be repetitive after deaths gilts you get from the Attempts to escape, do not spread and end up taking you with grace the encounter you have against these entities sanginarios. Unlike Five Nigth at Freddy 1 and 2, is that this only seeks to scare you with an entity that may well be: A Femina, a baby, an adult or the shadow representative of it. Instead, N.F. F 1 and 2, it has different ways to introduce you to the Animatronicos, each has its shape and its way of creating tension in you, each represents according to your personality and level of psychopathy what you want to do with such PORNERTE ♥ ♥ ♥ ♥ ♥ ♥ in tip hairs , which does not make any of the entities of Shadows 2 and thus end up being blueprints.
Do Not achieve empathize with the protagonists, unlike other titles, are flat characters and very minor, impresses is the level of stress that the character can come... It Should be the player who reaches the level of stress proposed by the title in the first person, but not that comes after you are on the 2nd floor. When all ends will have been about 40 minutes or more depending on how long to spend the floors.
The gameplay is Secilla, the story somewhat tedious and typical, the graphics in my opinion are good, I do not deny that I have hit a few, simple puzzles in normal mode and no fabric to cut to analyze in depth this short title.
FINAL VERDICT: 6.5/10-RECOMMENDED-It Is a title to pass it once and leave it in Oblivion, is a title that will decorate your library for all eternity and is worth buying in discount. Do Not encouraged me to spend it on hardcore, or empatice with the protagonists, or I found so innovative, is one more of the heap in my opinion. Would you recommend it? Yes, on discount, it's worth it.