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Blood Ties
Create two vampires who are close relatives
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28 Turns Later
Have the Trickster take the 'Attack Monkey' trait, then summon an army of Ravenous Dead with her
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Survivor
Have the Survivor live over a hundred turns, and be alive when you win the game
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Vampirism
Create a Vampire non-controllable agent
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Victory: Ophanim
Win the game with Ophanim
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Famine
Have one third of the human settlements be suffering from hunger or famine at once
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Quick and Painless
Win before turn 300 with world panic at or below 75%
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Speed Demon
Win before turn 200 on at map size at least 40 x 40
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Divided Loyalties
Have the Chosen One be a citizen of the Dark Empire
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From the Depths
Win with your highest score contribution being "From % population in Deep One Cities"