Shaolin vs Wutang reviews

Translated by
Microsoft from Deutsch
Jae Lee does an awful lot right with this Game. No multi-page special move lists per Fighter, no finger verknot supercombos, no 23 different Energy Bars. Simple, free after Butsche Rooney: "Chew Snout!" ^_^ Even if the various Fighters are named only after the Style they use, anyone standing on Eastern from the ' 70s and ' 80s will recognise many of them immediately (at least three of them too Without that Foreknowledge). Nostalgists get damp Eyes here and the technical Side is also well enough implemented to really tackle this Beating with a whim. I've had Street Fighter II not so much Fun at a 2D Examiner anymore ^_^
Translated by
Microsoft from Deutsch
Early Access Review Successful Indirect Successor to Kings of Kung Fu. The Shaolin vs Wutang is much more Fun for me and is also more nimble in Combat. Graphics is ok and the Sound (especially in the Snow world) which is unfortunately still annoying. But I think I think it's great that you can now dodge with roles with Roles and so can turn your Tactics from defensive to offensive! The 3 different Possibilities and the rechargeable Super Attack can be combined with everything. The Level Of difficulty is lighter at the highest Level than Kings of Kung Fu. Unfortunately, only one female Character at the Start, although there is much more in the Asian Martial Arts Space, is a pity. Otherwise, for this Price, you get served a fun but unfortunately short-term beat, which has its Charms. Hopefully there will still be Supplies to Fighters, especially, as mentioned before, the female Rooster with a Char is pretty little. Would Have been great if you could exhibit the Lap time. For an Early Access, however, already very good. http://steamcommunity.com/sharedfiles/filedetails/?id=737923907
Translated by
Microsoft from Deutsch
So since 199 ... I don't know my first Beating Material Arts game Anymore. The last one was something with Samurai Showdown on PS 1. And I'm very pleased. Singleplayer Is a lot of Fun, The Movements the Action, there's a lot of Experience in getting it that way. It's far from the simple Hau click on it that I used to be used to from other Games of this Nature. You have a lot of Combinations and you have to think very quickly in order to be able to implement them. So Much for the purely Technical Game. Since I am a little older and Already as a Child and Adolescent I swallowed up the few Kung Fu movies that ran on the exact TV at that time, all of the playable FIGHTERS in the Game seemed immediately familiar and familiar to me. Of course, I had to do a dram immediately to research the familiar Faces on the Internet, in which of the Chan or Lee films they were probably there. For this alone, thank you very much To the Developers and Editors of the Game, as they were able to awaken Beautiful Childhood memories with me. I really like Game, although Beating Games really aren't my Thing. Asolute exception game.