Shard Games reviews

Translated by
Microsoft from Russian
Early Access Review Once The Russian gambler decided to stand up from his knees, and he sent to the Earth sinful Shard Games. But did not take into account the gambling, that if you get too sharply from the knees, visible naked zadnica. I Do not see the point of talking about bad management and bad connection to servers (which is not, if not to play with a couple of friends)-it is already said enough. However, what is really worth mentioning is: 0. "Zero", since the first turn-in any sensitivity of the mouse camera wobghtens on the sides as soon as possible. In Some rare cases of departure to the main menu of the game disappears cursor (click on something becomes possible, if you guess where the cursor). 0.1. "Zero point One", as well as the first-turn (albeit less deadly)-the resolution of the launcher and in the game settings unsynchronized. If The launcher is 1920x1080, and the game 1024x768-first will be 1920x1080, and then when you change the graphics settings, the game remembers the 1024x768 and turn it on. 0.2 "Zero point two"-terrible sounds. Sounds of "zombies", sounds of explosions, sounds of the sky, sounds of everything. It's terrible. Even in the legendary Gulmane was not so sad. 1. Until the 30th of October with the update 0.3 in the game there were two cards. The Game was released on July 29th. Three months have Passed since the release of the game, for three months-one new card. A Whole one card. Ok, let's say that it was not before (although it is sad). 2-3 the cards, albeit almost symmetrical, would have been something. 2. From the previous paragraph, the added third card is extremely overloaded with all that is possible. FPS is very strong, even on a low chart. In Addition, it is possible to fall through the textures. 3. Again, from the previous paragraph: the map with the zombie regime is disgusting. "Zombies" do not have at least some decent animation run and "float", nabegaja a huge crowd, most often-from one direction. This is Probably a special way to balance the zombie mode: it would be too light under normal control. 4. Continuing The conversation about animations: The player also "floats", especially down. If you look down during a fall from a height, you can feel calmness and serenity. Before Landing. No damage. 5. Zombie mode can be enabled on all maps, but they do not spawn in the "White garden". Bug? Laziness developer? Anyway, after 5 minutes of waiting on the map the inscription "DEFEAT". Without a single zombie on the same map. Okay. 6. Effects on hit: Again, the sagging FPS, it is not known whether it is hardcore or not less hardcore bug. Not to mention the mixture of tomato juice and strawberry jam on the screen (this is probably the blood, judging by the fact that when you go to the game page in the store shows "this content may be invalid at work"). 7. At the account of 6-6 in a dismatch between two players both writes "VICTORY". Not the worst way to comfort both players, it's probably better than both players ' DEFEAT '. The Draw is probably not foreseen. Yes, and who needs it, Shard Games-a game in which people come to win, no less. 8. All Graphonium, Graphen and Graphium games have gone on Modelka bombs. Soap Textures and round (not quite) circles on some models included. With maximum graphics settings. Not to mention the very beautiful (no) trace of the stolen flag. 9. Perhaps the only really positive thing to notice is the legs if you turn the camera down. However, for the lack of habitual elements of weapons like a pistol/rifle, check the possibility to shoot your foot do not check. Although There are concepts of the SACRED BRICK of the ANTIOHIAN, perhaps it will be possible to throw it in the foot. Based on all of the above-do not recommend this, KHM, a masterpiece of gambling. Everything is very sad and change for the better will be about a couple of eteralities.
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