SHENZHEN I/O reviews

Translated by
Microsoft from Deutsch
+ ingenious Programming Game + Simplified Programming language + varied tasks + Graphical in Order + Solitaire for a Head Break ^ ^-the Difficulty increases almost too fast-the help Is just a Link to a pdf file
Translated by
Microsoft from Deutsch
Like all Zachtronics games, SHENZHEN I/O is a very ingenious And engaging game. Those who have played TIS-100 will quickly find their way around as the Syntax is almost identical. Read the ♥ ♥ ♥ ing manual. :-P Support Zachtronics
Translated by
Microsoft from French
very original game in its concept but cruelly lacks a clear tutorial indeed the only thing you have is a PDF of ~ 40 pages (in English) with (too) brief explanations on how to program (if you understand the history of the + and-you call me xD), tables of truths, and a form to become Chinese (?)... It's frustrating to navigate in it so you have to print it... The 40 pages... In short I advise you to buy it anyway but spend 1h30 of game ask you the question of reimbursement.
Translated by
Microsoft from Deutsch
Shenzhen I/O Is Zachtronics, which are also responsible for Games such as Space Chem or TIS-1000 (and more). These Games fall into the Categories "Puzzle, Simulation and Programming," Among other things. Shenzhen I/O fits in perfectly here: You are a new Employee in a Chinese Company that builds small electronic Devices. Our Task now is to assemble these From different Components (a) and (b) to program according to what they should do later. This is still reasonably simple at the Beginning: We are supposed to build an Attraction that simulates glancing Lights of a Security Camera. To do this, we have a small Microcontroller that we can program in a Kind of Assembler. In later Orders, of course, more Components will be added and it will also become more complicated. There is NO Tutorial At this Game that takes a hand to one and shows how it is done. Instead, it's very clearly called RTFM! (Read The Fine Manual or F * cking, but the Manual here is really usable). With the Help of the Manual, you can get on well. As with the aforementioned Games (Space Chem and TIS-1000), you have to write small Instructions here and check whether they can be implemented sensibly. Clearly, the Game offers no Action seen in this way, the musical Effects are unexcited and the Graphics are appropriate to the Game. But that's not what it's all about here either. It is said that (even aspiring) Engineers can probably still learn a lot from the Game. But even Non-giers, as they like these Mind games, will like the Game. If you are not sure, you can start TIS-1000, which is a bit cheaper (graphically but even more minimal), but has a similar Concept. Clear Buy recommendation!
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