SHIZNIPPLES
About
My goal for this project was to learn GameMaker Studio 2 while participating in my first ever Ludum Dare. I wanted to captivate a little moment of in life and based on their theme of "Running out of space" I chose a shit idea. You know how people get lost finding a restroom? This experience gives the player the opportunity to try finding a toilet while avoiding the rush hour commute hoards.
I did all the artwork & programming which was heavily inspired by by the creative Keita Takahashi. I've been analyzing his recent work recently and love the tone he captivates. Soundtrack wise from from a peer Eric Moen and I used the two sound effects via Youtube's Audio Library. Completed within 24 hours, I'm proud to achieve my small goals for this weekend.