Shoddy 2D
About
This is a fast paced "shoot to move" game where you controll a ship that it's capable of slowing down time for a short period.
If you have implemented the modifier, how have you done so?
It's a very hard rage game. You'll lose many times before you finish it.
Any additional information for voters?
I made most of the sound effects, including the music, with just just my voice and a Kazoo. I really enjoyed manking this game. The crappy art only makes it better. It's a fun game to speedrun.