Showing Tonight: Mindhunters Incident reviews

Translated by
Microsoft from Italian
The Novelty introduced compared to the other HoG, namely the scenes "silhouette", is not enough to save this game, which is one of the worst and most boring HoG ever seen. This Novelty consists of small scenes Hidden-Object (HO), in which once collected one of the objects, you will be prompted to match the outline of the object with its "shadow" in the background, using buttons to rotate it from various angles. Although It is an interesting novelty, its implementation is from example for the rest of the game, and in fact pressing those buttons too quickly will appear the request "want to skip the scene?", because for some reason the game does not detect too frequent pressures Of the mouse button, and in this particular case will believe that you have pressed the Skip button, which is very distant. The whole game is made like this: micro-waits can not be jumped in every single scene and mode, and inability to handle more than about one click per second; Awkward positioning of the navigation areas, which, for example, will take you out of the scenes I have without want, just because about 1/4 of the bottom of the screen serves as a button "back", also covering some objects of the scene (fortunately are not objects from collect); An incredibly confusing and stupid story; Unfolding the plot without any sense (most of the time you will not understand why you are looking for something in a place, nor what); The whole system of information (such as collected clues and objectives) is almost unnecessary and very dull; Same thing for the map, which fortunately has the quick-travel but only at the beginning of an area, it is not possible to go directly in a scene; Good graphics but with a style sometimes ridiculous, like the bad guy who looks more like a singer years 80, which has as unique animation the displacement of the head compared to the body (an incredibly ugly effect); There would be other too but I reckon I do first to say what's good. The whole game is nerve-racking because of these infinite, small problems and flaws. It Seems impossible that someone could make a mistake every single thing in a relatively simple type of game like this, and at some point you will not see the time it ends. The last chapter (I think is kind of an extra chapter, but it is part of the main game and you can not play separately) is the essence of all these problems, since you will have the entire map of the game and no indication of where to find the Items you need, what are these items and not even why you need: You have to turn for all the scenes to understand where you can do something... Fortunately on the Internet the same developers have posted a guide, which I diligently followed to get it over and uninstall, and I didn't even want to take the last remaining achievements. Life is too short to waste it with bad games, do not take this even on sale. Time is priceless.
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