Average Playtime: 1 hour


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Runners , Spiders , Mecha , turrets ,Human clones want to play with you.
Every level is a procedural construction and can be destruct a lot.
You can become a star of the show !
Controls are classical FPS keys.

" In this game , i wanted the player have fun and fury in the same time."
BERNARD Nicolas , Developer
Release date
Nicolas Bernard
Microids Indie
Age rating
Not rated

System requirements for Linux

  • OS: ALL
  • Graphics: FX
  • Sound Card: ANY

System requirements for PC

  • OS: 7 ++
  • Processor: Dual Core
  • Memory: 2000 MB RAM
  • Graphics: FX
  • Sound Card: ANY

System requirements for macOS

  • OS: OSX
  • Graphics: FX
  • Sound Card: ANY
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Last Modified: Sep 17, 2019

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Top contributors


1 edit
الأحتفال بعام 2073 !! (يقلع أبو الحوسه) !!!!!
Jun 19, 2016
Official SHOWTIME 2073 trailer STEAM
Feb 4, 2016
SHOWTIME 2073 Gameplay
Feb 16, 2016
Showtime 2073 - Un mix de FPS et Pacman dans un stage complétement destructible? || P&G [FR]
Feb 18, 2016
Dan Field
Le lien vers l'alpha de Showtime 2073 est disponible ! Ainsi que le Feedback de [email protected] 4 Confirmed !
Jul 17, 2015
Vlog: Sortie et les gagnants des clé de SHOWTIME 2073 + Merci pour les 25,000 abonnés !
Feb 15, 2016
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237 items

SHOWTIME 2073 reviews and comments

Translated by
Microsoft from French
Showtime 2073 is a small arcade shooting game that wants to be a sort of PAC-man 3D Portage, all in a futuristic world. This game brings together a lot of qualities, strengths that make it worth taking the time to assess it. First of all the game is meant to be fairly simple in purpose, you have to move in the futuristic maze. In the way of PAC-man, you have to traverse the map at the step of the race while making sure to walk well on the small spheres placed on the ground. They are of different colors and each bring something: the whites serve to increase the score, the reds to get grenades and the green ones to have of life. In any case, the spheres enter the score to be reached. But that's not all, you're being chased by the replacements of the legendary little ghosts: professional karate robots that will not hesitate to chase you to make you arm keys. You have for this a weapon that shoots bullets that you can either steer against the enemies, or against the walls by seeing the ammunition bouncing looking terribly for a victim. The animations of the bodies, the walls that destroy themselves with grenades are excellent, the whole being accompanied by a rhythmic B.O. very well made. On the other hand the music is a little short and it is not really connected, as if it restarted in a loop but including the beginning each time. All for a piece of €2 and this off-balance, this game is really quality and the developer seems to be working on a multiplayer function, which can only be excellent. Go! I invite you to read my review is clearly more detailed and imaged since my blog. [avis-et-test-de-jeux.blogspot.fr]
Translated by
Microsoft from Deutsch
"SHOWTIME 2073" is a First-Person Pac-Man Shooter. The Idea is pretty good. Being in a Maze, balling away enemies and collecting All the Balls in the process. And all this in 2073 to The Amusement of the crowds cheering Outside the Arena. Pac-Man in 3D. In Principle. The Opponents are Martial Arts Robots, in later Levels also Towers, robot Spiders or fat robot tanks. The only Weapon shoots rapid Single Fire or Grenades, which can also tear down the Environment. Special balls to collect there are also, green About regenerate Health. In principle, this is pretty good, and also has a rather sharp graphic For such a small Title, a somewhat monotonous But driving sound. The Opponent Animations are also astonishingly fluid and the Illumination can also be seen. Even the only five Levels go OK. But: The Game has glaring technical Problems. Some claim that the recurring framedrops are a deliberate Slow-Mo Effect when we kill Opponents. I rather think the Game creates a certain Number of opponent/Projectiles to stop processing. If one turns the Quality higher, the alleged Slow-Mo becomes more expansive. In addition, you can also get stuck in the alleged slow Mo forever and even the Opponents can disappear all at once. For that, they can also show up in one, just spawn right inside us and do an Insta kill. Or we'll get stuck on Walls we want to jump over. In addition, the Game does not even manage to save progress when Leaving. If you Restart it, you can start again at Level 1. Good Approaches as well as good Idea are led ad absurdum by play-mechanical and technical Deficiencies. Too Bad about it. With reasonably clean Programming, this could have been a really fun Shooter. (Thanks to baSinga for The key) Rating: 6/10 Atmosphere-/10 Story 6/10 Graphic 6/10 Sound 3/10 Game Mechanics 3/10 Balancing 4/10 Game Pass Conclusion: Pac-Man Shooter with Thim Technical Weaknesses. 4/10 Overall Rating
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