Average Playtime: 1 hour

SimpleRockets 2

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About

SimpleRockets 2 is a fully 3D space sim that lets you build rockets, airplanes, rovers, or anything you can imagine and explore highly detailed 3D planets. Upload your crafts and sandboxes and share them with the community to earn points. Join us as we enter Early Access and continue adding new features, such as the Planet Builder and Campaign Mode.BUILD
Build crafts by snapping parts together. Stretch and shape fuel tanks with easy-to-use tools that help you create exactly what you want. Choose from the available engines, such as the Mage, which is a powerful kerosene-fueled engine. Or choose the very weak, but highly efficient Ion Engine. Or you can choose both. It's your craft! Nothing will stop you. Use interstages to split your craft into multiple stages to reach incredible altitudes. Piece together modular fairings to protect your precious cargo.SANDBOX
Launch multiple crafts into orbit at once. You can dock with your existing crafts to build space stations, moon bases, refueling stations, etc. Take photos of your journey across the solar system with the built-in Photo Library tool.SHARING
Download from a huge collection of user-uploaded crafts and sandboxes. Upload your own crafts and sandboxes and share them with the community. Rise through the ranks from a white level builder to a gold level builder.ROCKET SCIENCE
Kepler wrote the equations 400 years ago, and SimpleRockets 2 uses those equations to model extremely realistic orbital physics. Players will learn about rocket science and astrodynamics while they are having a blast exploring the solar system.
Platforms
Release date
Developer
Jundroo, LLC
Publisher
Jundroo, LLC
Age rating
Not rated
Website
https://www.simplerockets.com/

System requirements for iOS

iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen, iPhone 1 1, iPhone 1 1 Pro, iPad Seventh Gen, iPad Seventh Gen Cellular, iPhone 1 1 Pro Max

System requirements for Android

4.3 and up

System requirements for macOS

Minimum:
  • OS: Mavericks (10.9)
  • Processor: Intel
  • Memory: 3 GB RAM
  • Graphics: Metal, 512MB VRAM
  • Storage: 750 MB available space
Recommended:
  • OS: Yosemite (10.10)
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Metal, 1GB VRAM
  • Storage: 1 GB available space

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Core 2 Duo
  • Memory: 3 GB RAM
  • Graphics: SM4, 512MB VRAM
  • DirectX: Version 11
  • Storage: 750 MB available space
Recommended:
  • OS: Windows 10
  • Processor: Core i5
  • Memory: 4 GB RAM
  • Graphics: SM4, 1GB VRAM
  • DirectX: Version 11
  • Storage: 1 GB available space
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Last Modified: Nov 1, 2019

Where to buy

App Store
Google Play
Steam

Top contributors

Sinkler

1 edit
18

SimpleRockets 2 reviews and comments

Translated by
Microsoft from French
Early access review + + some parts are procedurales. + + Prettier than KSP + + control of the ship close to SR1, rather suitable for mobile but has a practical side. --Map view: no! It went wrong, it goes with the same faults as KSP, but worse. Really, the controls on the map seem to be trying to prevent us from playing. The best example of what is good for the map: spaceflight Simulator. --you have to create an account somewhere for bug report ingame. For now (ALPHA) there are some Genant bugs, which should be treated as a priority before stacking other features above. and that they do not become incorrigible (example: saving the order of parts per floor bug) good launch:) I also own SImpleRockets 1 and SimplePlanes and have been able to see that Jundroo produces updates for long enough for my taste. So I trust to see the bugs corrected and new features brought.
Translated by
Microsoft from French
Early access review (evaluation written by a beta tester, whose hours were not counted on steam, rise to nearly 25H) it is a clone of KS--------> no although in the form the principle is identical to KSP, SR2 stands out in the background. The rigidity of one makes it one of the main advantages of SR2, the number of parts available being visibly very low, these are in reality extremely customizable, which already suggests a huge amount of possibilities, not to mention the features currently being developed as customizable landing gear and parachutes to outrun. The mechanics have been slightly revised, the navigation seems less sharp than in KSP, but the principle of NAV-sphere is very practical and enjoyable, allowing a precise handling at first glance. The flight itself may seem a little arcade on the edges, it is nothing once you start to tackle the significant goals, we quickly understand that in contrario of KSP where it is easy to go to the most distant moons , this quickly turns into challenge to go on Mars (Cylero). With lots of features essential for its launch, the game will soon be equipped with mods created by the very active community. Just like its elder SimplePlanes, it is possible to share and download creations, both rockets, shuttles and Rovers, as well as full backups to enjoy pre-established complete scenarios. I absolutely recommend this game for any enthusiast of the space domain, the final roadmap is very complete, this one risks becoming the number 1 reference of the games of this type on steam, and soon on Smartphone with an output expected in 2019. Throw yourself in this experience with your eyes closed, you will not regret it especially since the small Studio that is at the origin is very active and clearly likes to create good games for their community.
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