Single Step Execution
About
In this game you control a robot who needs to complete a list of tasks.
The challenge is that he cannot walk more than one step to complete a task.
This means you'll have to plan your moves and lay them out in a way that you can finish all tasks without "resting" for even just one step.
HOW TO PLAY:
WASD:
-walking
-picking things up
ARROW KEYS:
-using held items
-dropping held items
SPACE:
Make world advance one 'step' (also not a step the robot takes)
R:
Restart current level
A step is counted every time the robot walks. Using items or interacting with things do not count as steps the robot takes.
Tasks such as "USE A [...]" or "DROP [...]" need to be fulfilled right before taking a step to count for that step.
Yellow tasks are 'locked'. This means you can only complete the tasks below them after completing the locked task.
When failing a level, it will simply restart. (There is no indication that you failed, except for the level resetting.)