Average Playtime: 6 hours


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Siralim is a deep RPG with light roguelike elements that allows you to summon and customize hundreds of creatures to fight in strategic battle. Fight your way through randomly generated dungeons and complete randomized quests. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.Features
  • Randomly generated dungeons and quests - no two dungeons are alike!
  • Capture and summon over 300 unique creatures to fight for you. Each creature has its own unique abilities which directly affect the way you play the game.
  • Cast over 100 powerful spells to turn the tide of battle.
  • Fight in challenging battles that reward thoughtful strategy rather than mindless button mashing.
  • Upgrade your castle to add new rooms, to unlock new creatures, and to entice new citizens to live in your kingdom.
  • Craft and enchant equipment to augment your creatures' power or to grant them new abilities. There are over 500 different crafting materials to collect and use.
  • Create eggs that will someday hatch into extremely powerful creatures.
  • Fight in your kingdom's battle arena for fame, fortune, and glory.
  • Infinite playability. There is no level cap, no restrictions, and the game never ends. Want to play until your character is level 937? Go for it.
  • A roguelike overworld where you can see your enemies approaching before battle begins.
  • Ever-expanding: we frequently release major content patches that give you access to new creatures, items, and other things to do.
Release date
Thylacine Studios
Thylacine Studios LLC
Thylacine Studios LLC
Age rating
10+ Everyone 10+

System requirements for macOS

  • OS: 10.6 Snow Leopard
  • Memory: 1 GB RAM

System requirements for Linux

  • OS: Ubuntu
  • Memory: 512 MB RAM

System requirements for PC

  • OS: Windows 7
  • Memory: 512 MB RAM
  • Graphics: 128MB
  • Storage: 40 MB available space
  • Additional Notes: A workaround for XP and Vista is possible but not supported.
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Last Modified: Sep 17, 2019

Where to buy

PlayStation Store

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Siralim - Announce Trailer | PS3, PS4, PS Vita
Aug 11, 2015
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Siralim 2 - Gameplay Trailer | PS4, PS Vita
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Siralim 3 - Gameplay Trailer | PS4
Feb 5, 2019
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The Break Down: Siralim
May 1, 2015
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10,464 items
Level 30 Creature
Level a creature to 30.
Kill 500 creatures.
Discovered 20 Abilities
Discover 20 different abilities.
Level 30 Mage
Level your character to 30.
Core, Cores, Cores
Extract a core from 300 creatures.
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329 items
Siralim 3: It's just goddamn Siralim 2 again
Let's Try Siralim #5 - Glutinous Tank
Siralim #2
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27 items

Siralim reviews and comments

Translated by
Microsoft from Deutsch
I've played the iOS version of this Game around 60 Hours so far and I'm far from seeing everything there is to see. Siralim plays like a classic Role-playing Game, but deviates a bit from the classic Formula. There's no real Backstory, just some Insinuations. But I don't miss them at all, although I prefer Role-playing Games with well-crafted Stories. The Game Mechanics themselves are so deep and extensive that you can really sink into it-in a positive Sense! It's great Fun to explore the different Possibilities of the Game and pick out what suits your own Style of play. The Game offers a lot of possibilities, there's always Something to do, you always have a Plan in Mind like "ok, now I'm doing this, then I'm still collecting Resources for that, after that I work towards the Creature xy, ...). But You don't get overwhelmed by the Possibilities, you gradually unlock them yourself as the Game progresses. You can expand your Lock and thus also the Game itself, thus unlocking new Features or Creatures. You can work toward the ultimate Artifact or a specific Creature. You can shape your own Character by investing Points in different "Skills" that indirectly support you in Fighting or Collecting Resources. There's an Arena where you can fight for Rewards. There are powerful Magic Rituals that offer special Rewards, but for which you have to invest Time and Resources. Keyword Creatures: The Game advertises the Number of over 300 Creatures you can "catch" all of them yourself (not catch like Pokemon, it's a little different, but each Creature is available to the Player if he does the Right thing). What'S Fascinating to me: These Creatures are really massively different from each other, they're actually "unique." Each Creature has a specific Special Ability. These Skills differ massively, some are special Attacks, some help with the Defense/Support of the Group, some help with the collection of Resources, some exploit Artifacts, some do something completely different ... It's very worth trying out the different Creatures really all of them. Some seemingly inconspicuous Ability may be ideally combined with the Ability of another Creature. There is a clear Buy recommendation from me. I like the Game so much that I bought this Version on Steam almost again in the Second of the Show, even though I already own the (exactly the same) version for the Smartphone. The Game offers you the "only one more Round-huch, so late is it already?!" -Feeling, but what here would rather be called "oh, only this One ritual would have to be completed" or "just this one Realm." :)
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