Any interesting RPG dragged down by poor class design. My pure mage runs out of mana half way through the fight and recovering health/mana is a pain. I turned on the "recover after combat" option pretty quick. There aren't even close to enough arrows in the entire game to keep an archer in stock. My thief's dps is almost zero because the only time they do damage is on a crit or backstab and those are too unreliable/rare.
Date Completed: 2024-10-14
Playtime: 18h
Enjoyment: 7/10
Recommendations: Yeah, but maybe avoid some classes.
Date Completed: 2024-10-14
Playtime: 18h
Enjoyment: 7/10
Recommendations: Yeah, but maybe avoid some classes.