Average Playtime: 1 hour

Sky Break

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Humanity is threatened. A deadly virus is rapidly spreading.
The particular flora of Arcania, a planet once used by humans for space colonization, may help in the creation of a cure. But the planet has been abandoned ever since working drones turned against humans.
A group of researchers has been sent to this planet to find a solution. You are one of them.
But as you arrived, your spaceship crashed…

Hack and command mechasMechas are wild and are used to living in the storm. You must fight some of them for your survival, but they are often stronger than you are.
Your best chance of survival is to hack some of those mechas and use them as allies to defeat the others.EvolveThe more combats you win, the more fragments you earn. They can be used to evolve your mechas' strength and skills. But you can also find some during exploration.
Your character can also improve its capabilities.The StormThe weather is a major threat. You must deal with lightning strikes, tornadoes, and other elements in order to make your way through the storm. You will be able to activate old installations used to ionize the air and stop the storm within an area. Thankfully an old abandoned station that sits above the clouds provides good shelter.The SpaceshipYou have access to your spaceship early in the game, but you do not have enough fuel to leave the planet.
It is impossible to land in the storm, but once you have unlocked some weather controllers, you will be able to quickly travel across the map and save a lot of time.
Release date
Farsky Interactive
Farsky Interactive
Age rating
Not rated

System requirements for Linux

  • Memory: 3 GB RAM
  • Graphics: Radeon HD6970, Nvidia GT 750
  • Storage: 2 GB available space
  • Memory: 4 GB RAM

System requirements for PC

  • OS: Windows 7
  • Memory: 3 GB RAM
  • Graphics: Radeon HD6970, Nvidia GT 750
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • OS: Windows 10
  • Memory: 4 GB RAM
  • DirectX: Version 11

System requirements for macOS

  • OS: OS X Lion 10.7
  • Memory: 3 GB RAM
  • Graphics: Radeon HD6970, Nvidia GT 750
  • Storage: 2 GB available space
  • OS: OS X Yosemite
  • Memory: 4 GB RAM
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Last Modified: Sep 17, 2019

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Sky Break reviews and comments

Translated by
Microsoft from Deutsch
Sometimes I wonder what drives a Developer to develop something ... The Team behind this Work may be small, but this should not detract from Quality, even if logically you have to accept cuts. There are also positive Aspects, but unfortunately they are usually rendered directly void by the negative Ones ... + Many Opponent types ...-The Factual make no Difference, the AI is mostly stray stupid, always have the same Pattern, namely Near or Long-distance combat (the Mini-bosses times Apart from that, they are always the same) whereby, as a Companion in Long-distance combat, they usually do not meet a Barn Gate, but only in the Area around ... I tested only one Type extensively, as more was not necessary due to the short Playing Time. + Large Areas-Which, away from its normal or perhaps "tropical," hot and cold Climate, make no significant Difference ... Except for a World in the Ice (seen in the Pictures above) where you have to jump over Ice Floes makes no difference! The Worlds are virtually empty, apart from the Mechs, there's not really much to explore, along the Way you just collect everything that's all about to cope with the necessary Weapons and finish ... Pair of "Buildings" to reduce the Storm, Landing Sites for the Space Glider or even "Anchorage" of the Space station and Radio Towers, which is ... Broken Parts and Debris lie around, as far as I have found them there are 8 Text Messages explaining something but well, one could have omitted. + Crafting items with different Applications ...-which are limited in numbers and are sometimes really absolutely unnecessary, since depending on the Way of Playing (with me, for example) you only get the last "building Instructions" when the Game is almost over and thus they Becoming unnecessary ... There are Elements to get more AI companions, but I have had 2 max with me, as on the One hand I rarely had to fight and on the other hand the AI is bad and you actually only need one Help, which attracts the Mechs to get them with charged shots with usually 1 Hits i While Robbing Armor and if the Companions did not get them small then to defeat with 1 or 2 Shots, which has always worked well in Undercount ... The Mini-bosses must be forced to kill 1x killen, otherwise optional, the remaining Opponents are comparatively easy to defeat, but it is almost unnecessary! Initial Weapon is completely enough ... + Character Development ...-... That is hardly necessary, the Game hardly unfolds and is over before you have significantly upgraded your Character. There are 5 Points you can change, Capacity of Items you can carry around, which was almost never required for me, more HP, which usually rarely comes to Fruition as the AI almost never had the Opportunity to hurt me and more Stamina ... Running is cool, you're faster through the Game! More Damage, which makes you even stronger, had lvl 2 or 3 at the End and it was enough with charged shot anyway mostly 1 Shot! Last Opponents and Mini-bosses are a bit stronger ... And ultimately, the Time it takes for the Weapon to be fully loaded, which makes even minimal Differences. (Didn'T have the maximum Level on any Point!) + Greenhouse for Self-cultivation ...-... What a joke is, since the Plants are limited to 2 Things-there is no more and collecting goes so easy, it is unnecessary! -Story ... I don't say anything, it's just Placeholders! +/-Graphic is okay! For such a Game for me more of a Plus. -Bugs, as if hanging in Stones. -Floating parts of The Building, there are so few and yet they are not so placed that almost everything floats in the Air at an extremely conspicuous ... Conclusion: For me absolute Garbage, since a Game which Has elements that does not have thought through or only come Into its Own if you play longer without tracking the Plot ... And even then there are still enough Things you could leave out directly ...
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