Translated by
Microsoft from Russian
Microsoft from Russian
Buggy game, do not advise.
For Example:-a wave from someone else's castle is coming on you, dying, and the counter of her miles hangs. And while hanging, there will be no other attacks on you.
-Often, even very often, objects lying on the ground, though to duck their cursor, do not want to take up.
-Siege of your castle, the camera is tied to your hero and if it is not, you will watch a part of your castle and your army and everything. That is, the enemies of the given beat the castle, but they do not like to see, just the camera can not be moved (or it is a glitch, but the arrows, Wsad and mouse do not work, and the camera does not move).
And The main thing: the First time when he did not know about the waves, and lost.
The Second time, figured out how to make money and everything became easy. You're Standing in a castle and buying all the peasants. In the first act minutes of 15 money give, after the attack. As a result on 4 Act I had 20 + birds (the strongest armies) and on 100-200 + other wars (which money give 2k +). Went to attack on the castle villains and... I was kicked out of the game//_-I Pass, and there it is necessary all over again.
The Third time, I thought maybe because of the number of the army. Decided not to recruit so much and in the end on 5 Act with 6 birds and 50 + other warriors, attacked... Just flew out. After the game removed, well, this is "happiness".
Translated by
Microsoft from Spain
Microsoft from Spain
Product received for free a game that has a lot of merit, to investigate a mix of generosa Roguelike with Strategy. The idea is very well raised, a gameplay that is not bad but is not great because it is limited to a great flaw.... Its graphic Design, we know that being an indie game can not be asked too much in those aspects but limits a lot with poorly defined sprites, in its generality designs not cared except for the design of the champions. And this bad design pulls down all the exploration part (its most RogueLike part).
Video Analysis in Spanish (if you do not want to read all the rest of this analysis or just prefer) https://www.youtube.com/watch?v=LODGjxocncM POSITIVE ASPECTS * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * RogueLike (a single life, exploration with traps, chests Randoms, Random map generation. etc) Having to not only worry about invading castles, at the same time have to defend yours troop Management varied Quantity of objects varied Amount of skills and stats that can be uploaded NEGATIVE ASPECTS * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Graphic terrible Difficulty of part explored well below that of phases of battle (strategic part) NULL History (in this type of games is not something very bad) almost null Dialogues Few voices Bad soundtrack: You could think that being indie this aspect you Ene very difficult for song license issues but its greatest weakness in this aspect is not that the songs are not as good or few known I think in this case are poorly selected each stage changes music but do not go with a gender or a correct BPM with Relazio N to the game.
IN SHORT * * * * * * * * * * * * * * * * * * If you want to support the indie industry This is your chance, the game has a very good idea but it did not take quite well probably for issues of budget and time but I hope that in the future improve these aspects or take out Another game which will be better not put doubt