Slay reviews

Translated by
Microsoft from Dutch
I love the game, bought it because a youtuber I followed played the pc version and it seemed interesting to me. I do love the game so far, however I do have some improvement points. The game does not respect the silent mode switch. The iPhone X support is there, but quite lame with the grey backgrounds (I’d prefer it to be black then). The game is a bit finicky with zooming in and out. Overall great game!
Translated by
Microsoft from French
I discovered this game on Windows CE several years ago. Then rbuys for Pocket PC then Windows XP and now for iPhone. Small strategy game always on hand with a perfect balance between: ease of grip, duration of a game, life expectancy of the play with hundreds of cards, ergonomics and difficulty management. I'm waiting for the next release with all the refinements of the versions on PC.
Translated by
Microsoft from Deutsch
For Years, Slay has been bringing me on my iPhones and iPods. It was always going to be a nice Game for in between. But with the latest Update and Customization for the iPhone X, the Graphics/design are atrocious! In My Opinion, it has become totally confusing. I've definitely lost the Fun as a result and I'm annoyed that I've installed the Update in a blue-eyed way and I can't reset it ... Please reverse the Design Changes
Translated by
Microsoft from Swedish
This game is one of the best turn based non-luck strategic board games on ios. The interface is quirky but it does its job. There are a multitude of themes but most are just not usable. There are several stats that you just can't see in-game so once you play the really hard levels you have to count tiles and try to remember how much resources your enemies have and so on. The base game is wonderful but the UI is seriously last century with a lot of room for improvement but still I have played 100s of hours :)
Translated by
Microsoft from French
A big fan of Tower Defense, I was struggling to renew the genre, and to find innovative games. Slay ranks half way like a risk, coupled with simple rules of conquest of territories. It does not look like that, but I make 2 to 5 parts on average per day: the games last between 5 and 20 minutes, and it takes a lot of fun to try to finish each game in a minimum of blows. Test the free version, and add a lot more cards, as well as a useful auto-zoom for every turn. Best note, because even if the graphics are vastly improved, the game becomes legibility, and the gameplay is really addictive.