SlimeLight (Sea Tiger)
About
The theme for this game jam was "off the shelf" and so here we see a slime trapped within a flask must escape the lab from which it was born into. In it's journey it must jump from shelf to shelf in an attempt to escape it's fate as a mere science experiment.
SlimeLight was created in by Riley Page (Sea_Tiger) as the programmer and Blobbing4Pixels as the asset creator.
This game was completed in 3.5 hours in order to add a bit of playability after the core mechanics were added so unfortunatly doesn't qualify for the jam requirements of being made in under 3 hours. However as this was the first jam for my partner and I, I'm still proud of my work simple as it is as I believe it's the first steps that count. Now my journey has begun and won't stop any time soon.