Sling Ship
About
I've been playing around with Unity in my spare time for the last 6 months or so. This is my first ever 'complete' game, and I'm proud to have done it in just over 48 hours. This was a challenge, and I found that just getting rolling was one of the hardest parts. I actually started developing two different games through the 48 hours, and what they had in common was utilizing gravity and joint/rope physics. I'm very happy with the result, and hope you enjoy!